Every classroom should provide opportunities for students to pursue their passions and interests. So far this year, we've seen students write and illustrate children's books, compose original music, create podcasts, explore drawing and sketching, and try their hand at game design. Not all of these pursuits resonate with every single student, but every student has found something outside of the regular curriculum that has held their interest for a significant period of time. When students have free time, they can usually be observed returning to their interest and exploring it in greater depth.
In this video, Jerry and Henry talk about some games they have designed and the games they hope to work on in the future. Game design is a complex effort that involves visual aesthetics, story creation, character development, and an understanding of the variables that govern play. It's obviously an area of intense interest for them that will hopefully lead to a pursuit of subjects such as math and physics that are necessary to understand game design on a higher level. They're off to a good start.
Some other students are pursuing games that involve math concepts that they are studying. Hailey is working on a game in which the main character is pursued by a variety of fractions. If the fraction is in simplest form, it won't hurt you, but if it needs simplifying, watch out...
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